A designer and artist operating out of Raamsdonksveer in a workshop that has been in his family for generations. He makes, discovers, and experiments constantly, designing both products and autonomous works.
I like to have an opportunity to think totally free and to be like a child and naïve.
I want to work with my hands and to do, to think about things I do and react on the world.
When you look at this chair I made by myself, it's not perfect. And that's what we are. We are not perfect.
I'm more interested in the human feeling in a product.
I like to have an opportunity to think totally free and to be like a child and naïve.
I want to work with my hands and to do, to think about things I do and react on the world.
00:00:10
I'm really not interested in future. It seems a little bit weird, of course, as a designer or artist, but I'm not believing in technology. I like it in some way. Of course I use it and we need it, but it's going too fast. And it's taking over more and more humanity. I want to work with my hands, to think about things I do and to react on the world.
00:00:38
I’m Floris Hovers, I’m from the Netherlands and I'm a designer and artist and this is my space where I make things, found out things, try out things.
00:00:53
I was always outside or in the workshop of my father or the concrete factory of my father. We were able to make things, to be curious to the world, and I think it's still one of the bases I work from.
00:01:12
Two years ago, I came in contact with Post Modern. I was already building cities and autonomous models. And they asked me to do something with that in the scale of the cards they work with. And I thought it must flat because it must be a postcard, but it’s no, it has to be 3D.
00:01:35
And I try to reduce it in a small scale. And I built it up with all different things I found on the street or in my desk, also the little pieces of scrap wood I have from my own production
00:01:55
Making these composed maps, little objects can get another meaning because you work in another dimension, the thing is also getting another dimension.
00:02:06
Sometimes, I finished a composed map and then I think it's not so very nice, but I'm not going to take it away and [I] just leave it because that's the reality. Because when you look in the world, there are a lot of place that are not nice and they are also important.
00:02:27
I was searching to find out if it possible to limitate yourself by material and then making a furniture. So I took a, a plank, standardized plank. Then, I was finding out is it possible to make a chair of one plank?
00:02;44
And by searching in the limitation of the material you get this sort of moments here. It's really was during the process that things are coming together.
00:02:58
In some way, you're going deeper in it than when everything is possible. And you find out new ways in the, in that limitation. And that's also why it's for me a very important way to keep the simplicity in designing your product.
00:03:19
You can design on a way that everything is perfect and well done and high ended and finished, but for me,I'm more interested in the human feeling in a product.
00:03:40
When you going to look to this chair I made by myself and it's not perfect. And that's what we are. We are not perfect.