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Raamsdonksveer // Product

Floris Hovers

He makes, discovers, and experiments constantly, designing both products and autonomous works.

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Raamsdonksveer // Product

Floris Hovers

A designer and artist operating out of Raamsdonksveer in a workshop that has been in his family for generations. He makes, discovers, and experiments constantly, designing both products and autonomous works.

Floris Hover' workshop was once his grandfather's concrete factory.

I like to have an opportunity to think totally free and to be like a child and naïve.

Sketches for Archetoys
Composed Maps in progress

I want to work with my hands and to do, to think about things I do and react on the world.

When you look at this chair I made by myself, it's not perfect. And that's what we are. We are not perfect.

Floris Hovers deliberately sets himself constraints with materials and techniques. These boundaries allow himself to dive deeper and discover new possibilities within those materials. He made this chair himself from one standard plank of wood.

Plankfurniture

Floris Hovers begins his Composed Maps as three dimensional sketches, often made with scrap wood and found objects from his workshop.

Composed Maps

I'm more interested in the human feeling in a product.

I like to have an opportunity to think totally free and to be like a child and naïve.

Floris Hovers begins his Composed Maps as three dimensional sketches, often made with scrap wood and found objects from his workshop.

Floris Hovers deliberately sets himself constraints with materials and techniques. These boundaries allow himself to dive deeper and discover new possibilities within those materials. He made this chair himself from one standard plank of wood.

I want to work with my hands and to do, to think about things I do and react on the world.

Introduction

00:00:10

I'm really not interested in future. It seems a little bit weird, of course, as a designer or artist, but I'm not believing in technology. I like it in some way. Of course I use it and we need it, but it's going too fast. And it's taking over more and more humanity. I want to work with my hands, to think about things I do and to react on the world.

00:00:38

I’m Floris Hovers, I’m from the Netherlands and I'm a designer and artist and this is my space where I make things, found out things, try out things.

00:00:53

I was always outside or in the workshop of my father or the concrete factory of my father. We were able to make things, to be curious to the world, and I think it's still one of the bases I work from.

Composed Maps

00:01:12

Two years ago, I came in contact with Post Modern. I was already building cities and autonomous models. And they asked me to do something with that in the scale of the cards they work with. And I thought it must flat because it must be a postcard, but it’s no, it has to be 3D.

00:01:35

And I try to reduce it in a small scale. And I built it up with all different things I found on the street or in my desk, also the little pieces of scrap wood I have from my own production

00:01:55

Making these composed maps, little objects can get another meaning because you work in another dimension, the thing is also getting another dimension.

00:02:06

Sometimes, I finished a composed map and then I think it's not so very nice, but I'm not going to take it away and [I] just leave it because that's the reality. Because when you look in the world, there are a lot of place that are not nice and they are also important.

PlankFurniture

00:02:27

I was searching to find out if it possible to limitate yourself by material and then making a furniture. So I took a, a plank, standardized plank. Then, I was finding out is it possible to make a chair of one plank?

00:02;44

And by searching in the limitation of the material you get this sort of moments here. It's really was during the process that things are coming together.

00:02:58

In some way, you're going deeper in it than when everything is possible. And you find out new ways in the, in that limitation. And that's also why it's for me a very important way to keep the simplicity in designing your product.

00:03:19

You can design on a way that everything is perfect and well done and high ended and finished, but for me,I'm more interested in the human feeling in a product.

00:03:40

When you going to look to this chair I made by myself and it's not perfect. And that's what we are. We are not perfect.